A downloadable game

Story

From dusk till dawn you navigate the hand drawn city of Solis. Your pursuit is focused on the elusive CEO of eLiXeR, the company you work for. eliXeR promises something incredible: eternal life. As Billie; a PR-agent, you've effectively sold this vision to the public, yet the truth behind your employer remains shrouded in mystery.  

Throughout your journey, you'll encounter a myriad of individuals with diverse perspectives, ultimately leading you to forge your own beliefs.

Gameplay

In Solis you explore the city, investigate your surroundings and talk with the inhabitants and colleagues you meet.

Decisions within the game carry weight, influencing subsequent events, while the in-game text dynamically adjusts to reflect your choices. Our dialogue system operates using Ink by Inkle, ensuring fluid interaction with the narrative.
Interactions are streamlined to utilize a single button, aided by context-sensitive interaction icons. The GUI is a sparse as possible. Solis offers multiple endings and is crafted to be concise and compact.

Development

Solis is the brainchild of Bram Boomgaardt, the sole developer behind Gibberish Studio. With a lifelong aspiration to create a game, my journey led me to refine my vision and hone in on specific concepts over time. From music and animation to artwork, programming, and writing, I aimed to immerse myself fully in every aspect of the project.

At its core, Solis seeks to encapsulate a distinct "vibe," serving as a blank canvas for artistic and musical expressions alike. Thanks to the support of the Stimulerings Fonds, a Dutch subsidy, and personal investments, I've had the privilege of collaborating with talented individuals to bring this vision to life. This collaboration has extended to additional programming support, the development of a website, and the creation of bespoke sculptures, enriching the project with diverse expertise and creativity.

Download demo

Download
Solis_demo.zip 396 MB

Leave a comment

Log in with itch.io to leave a comment.